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Latest News
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BlitzMax Tutorial Series: Introduction #5 - If Statements
BlitzMax - Shadows and PCF Shadows GLSL
BlitzMax OpenGL Shadowmapping
The Modest IF Statement in BlitzMax
Zombie Maze - BlitzMax
Getting Help in the BlitzMax IDE
How-to-Program with Blitzmax Episode 1
Mojo2 Renderer Demo - BlitzMax
Introduction to the BlitzMax IDE
Let's Play: Legacy of Hydon - BlitzMax Games
First BlitzMax Program
Deep Dive
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Last Updated: August 15, 2026
Future Outlook
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