cSculpt: A System for Collaborative Sculpting (SIGGRAPH 2016)
SIGGRAPH 2016 Fast Forward - Point Registration via Efficient Convex Relaxation
SIGGRAPH 2016 Real-time 3D rendering using geometry and VDTM (poster video)
SIGGRAPH 2016 Teaser
Efficient GPU Rendering of Subdivision Surfaces using Adaptive Quadtrees (SIGGRAPH 2016)
I3D 2016 Accurate Analytic Approximations For Real-Time Specular Area Lighting
SIGGRAPH 2016 Fast Forward: Detail-Preserving Mesh Unfolding
SIGGRAPH 2016: ILM's Vick Schutz
JackIn SIGGRAPH 2016 intro
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Last Updated: August 17, 2026
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